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This tool is designed along the same line as the online Calculator, but is unique in its own way! It can satisfy your hunger for speed, accuracy, practicality or curiosity. You only need to give it a chance!
- It will show you quickly what weapon to bring on a quest if you don't care for more.
- It will tell you the damage you deal to every part using any of your weapon attack if you like details.
- It will compare your list of selected weapon using one attack on a monster.
- It can consider most of the damage boost available in the game and will support more in the future!
- It is portable and does not require an active internet connection.
- It does not need to be installed and requires only 4mb of space!
See for yourself how you can make your hunts more efficient!
The tool is a runnable Jar archive and requires the JRE provided by Sun Java. If it does not work, download the latest JRE and try again.
History:
- Version 0.99:
- Add: Every weapon has its sharpness bar except Tenebra D.
- Add: A tool tip now shows some weapon details while you mouse over the main weapon list.
- Add: The software will now remember your last saved/loaded file and load it on start up.
- Add: Clicking on a part of the monster on the monster card will now enable/disable that part for the average damage calculation. This way, if you never hit at the dorsal fin of the agnaktor for example, disable it to have a more accurate result.
- Tweak: The update prompt is now on a different thread and will not slow down the initial loading time of the tool.
- Tweak: The update error message now shows a more appropriate message.
- Tweak: The prompt that reminds you that you should save your list now appears when you change a weapon option.
- Tweak: The weapon colors are somewhat darker now. They should now always be easy to read, but may become hard to tell apart.
- Version 0.95:
- Add: A Sharpness bar is not displayed in the individual weapon option. Only Dancing Hellfire has one for now.
- Tweak: The weapon colors are now randomized to accomodate future weapon classes. This can lead to somewhat pale colors.
- Technical: Much of the code was changed to reduce the size of the tool.
- Technical: Much of the code design has been changed to allow the implementation of future weapon classes, sharpness level and elemental types.
- Version 0.943: Add: The weapon stats are now shown in the individual weapon options window.
- Version 0.941: Tweak: The filter text box now accepts many keywords. Right click it for a full description.
- Version 0.94: Add: There is a new filtering text box at the bottom. This feature is incomplete and will be modified to support much more options. Right now, you can enter any part of a weapon name and it will filter out any weapon from the list that does not match what is written.
- Version 0.932: Add: The tool can now check for new a version online when you start it. It will ask you once for your permission and never ask again. If a new version exist, it will ask you if you want to download it. If you do, it will open your default web browser to the tool page. You may then confirm the address in your browser if you feel the need to.
- Version 0.931: Fix: You were not able to return to the Single Class Compare once you clicked on the Multi-Class Compare. This has been fixed.
- Version 0.93:
- Add: A "Is in My Inventory" checkbox has been added to the weapon option window. Find it by double clicking any weapon in the weapon list. You can add and remove weapons from your inventory by clicking that checkbox.
- Tweak: All weapons that are not currently in your inventory will appear in the list in a very light grey color. They are sorted Alphabetically for easy finding. You can still Calculate damage for them if you select them. You can double click them as any normal weapon.
- Tweak: The attack list in Detailed mode now shows 6 tabs: 1 per weapon class. You can now select the appropriate attack for each weapon class.
- Fix: You can now use the Calculate button in Detailed mode. It will use the appropriate selected weapon attack.
- Version 0.92:
- Fix: Division by 0 has been fixed in the Multi Class compare feature.
- Tweak: The comparing table can no longer be edited. This should fix many issues about sorting the values.
- Fix: 3 weapon names in the Longsword class has been changed to their US version. (Guan Dao, Yan Yue Dao (G), Yan Yue Dao (P))
- Add: Double clicking a weapon in the table will bring up a 'per weapon' editing of the different attack boosts. These values take priority over the ones on the main window. As a longsword example, this would allow you to set up ThunderClap+ with Elemental Attack Up activated while it wouldn't be on your Guan Dao. The latter could have sharpness+1. This lets you take into consideration that you use one weapon with this armor set and that other weapon with that other armor set.
- Tweak: The save file format has been changed to an xml file with the extension .xwl. That is to enable the saving of all different weapon options while making the loading process accurate. Errors may occur due to the weapon name changes since some weapon names were not complying with the US version of the game (more name correction will come). If that happens, you should rebuild your weapon library and save again. Much effort has been put in place to automatically correct the errors, but errors may still arise.
- Version 0.91:
- Tweak: The MultiClass compare function now uses a percentage of the maximum value done by a weapon of the same class. This lets you know that a longsword does 68% damage of the best longsword while your hammer deals 72% of the damage of the best hammer.
- Version 0.9:
- Tweak: The weapon names now have a color according to their class.
- Fix: The weapon selected in the list can now be seen again.
- Add: You can now edit your list of available weapons! Do so from the "Manage my Inventory" menu option.
- Add: You can now save and load the list of available weapons.
- Add: You can now compare weapons across classes! They will be sorted using a percentage of the maximum damage dealt by a weapon you have available in that class. Your strongest weapon in each class will appear with a value of 100.0%, the others will be proportionally lower. The Calculate function is disabled while using this option.
- Add: Power Talon is now supported.
- Version 0.82:
- Tweak: The monster list is now sorted by monster name.
- Tweak: Both monster table are now color coded for elemental damage.
- Tweak: The weapon damage table should now have rows of different color for easier reading.
- Add: You can now override the defense value instead of selecting a star level.
- Version 0.81:
- Fix: Lance damage, they should now be accurate.
- Add: Heroics and Adrenaline should now work.
- Version 0.8 : First version uploaded to Reign of the Rathalos.